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#SIGGRAPH

Trash Trash

Student Films Sweep SIGGRAPH 2025’s Top Animation Awards As Industry Heavyweights Reveal Behind-The-Scenes Secrets

From daring student shorts to industry deep dives on Disney rides and AI-powered NASA visuals, SIGGRAPH 2025 showcased animation’s evolving future.

By Jamie Lang | 5 months ago

Collision Awards Collision Awards

Animation, Motion Design Veterans Team To Launch The Collision Awards

The Collision Awards will distribute more than 300 prizes dedicated to animation and motion design.

By Jamie Lang | 2 years ago

Nvidia Picasso

Nvidia’s SIGGRAPH Keynote Showcases New AI 3D Background Feature Developed With Shutterstock

The latest Picasso feature lets users create custom, photorealistic, 8K, 360 HDRi environment maps for quicker scene development.

By Jamie Lang | 2 years ago

SIGGRAPH 2023

SIGGRAPH 2023 Offers Feast Of Talks On New Animation, Including ‘Spider-Verse,’ ‘Nimona,’ And ‘Elemental’

Th computer graphics conference and trade show takes place August 6-10 in Los Angeles.

By Amid Amidi | 2 years ago

Pixar Dives Into The Tech Behind ‘Elemental’ In Newly Published Papers

The highly technical documents accompany upcoming Pixar talks which will take place at SIGGRAPH this August.

By Jamie Lang | 3 years ago

Puss in Boots: The Last Wish

Dreamworks’ Rendering Software Moonray, Used On ‘Puss In Boots: The Last Wish’ And ‘The Bad Guys,’ Is Now Available Open Source

After being announced last year, Moonray was made available to the public today as open source for general access.

By Jamie Lang | 3 years ago

Samurai Frog Golf

A Relaxing Day On The Links Turns Deadly In ‘Samurai Frog Golf’

A retired samurai frog faces a deadly back nine in this calming round of golf turned violent.

By Jamie Lang | 3 years ago

Theodore Kim

Former Pixar Research Scientist Describes The Racist Assumptions That Continue To Shape Digital Characters

The skin and hair of virtual humans are still largely shaped by white features, argues Theodore Kim in a SIGGRAPH lecture.

By Alex Dudok de Wit | 4 years ago

November 2020 wrap-up

Here’s The Biggest Animation News You Missed In November

The “Croods” sequel opens strongly, SIGGRAPH goes virtual (again), and labor practices at vfx studios continue to stir controversy …

By Alex Dudok de Wit | 5 years ago

SIGGRAPH

SIGGRAPH Cancels In-Person Conference For Second Year In A Row, Shifting To Virtual Format

Organizers say it’s impossible to hold the event in person given “continued uncertainty surrounding the future of COVID-19 and worldwide travel precautions.”

By Amid Amidi | 5 years ago

Siggraph 2019

SIGGRAPH 2020 Conference Cancelled, Will Take Place In Virtual Format

This is the first time in the conference’s 47-year history that it has been cancelled.

By Amid Amidi | 6 years ago

A photo of the attendees at the 2019 Annecy International Animation Film Festival's Master Your Career in Animation/VFX panel, which drew students from all over the world. Photo by Angelica Vergel.

SVA Celebrates Animation At Annecy & SIGGRAPH 2019

Learn about how the School of Visual Arts in New York City is growing its presence at major animation/vfx events like Annecy and Siggraph.

By Cartoon Brew Connect | 6 years ago

SIGGRAPH 2019 Offers Biggest Offering of Immersive Content Ever

Among the offerings is the world premiere of Disney’s second vr project, “A Kite’s Tail.”

By Alex Dudok de Wit | 6 years ago

Calling All Animators Who Have Known Failure: A New Event In London

A comedy show in London is inviting animators and vfx artists to share anecdotes about their career setbacks, in the spirit of fun.

By Alex Dudok de Wit | 6 years ago

Pixar’s ‘Purl’ Wins Best In Show At 2019 SIGGRAPH Computer Animation Festival

See the full list of 24 projects chosen for the 2019 SIGGRAPH Computer Animation Festival Electronic Theater.

By Carlos Aguilar | 6 years ago

12 Cool New Pieces Of Animation Tech We Saw At SIGGRAPH 2018

Didn’t get to SIGGRAPH this year? Here’s a round-up of animation and vfx hardware and software announcements from the confab.

By Ian Failes | 7 years ago

Q&A: Chris Landreth On 20 Years Since He Wrestled With Maya To Make The Strange and Surreal ‘Bingo’

It’s been 20 years since Chris Landreth’s groundbreaking short “Bingo” showed the world what Maya 1.0 could do.

By Ian Failes | 7 years ago

EXCLUSIVE: Dreamworks Directors On How They Made ‘Bilby,’ And On The Studio’s New Shorts Program

Directors Pierre Perifel, Liron Topaz, and JP Sans reveal how working on the new Dreamworks short transformed them as filmmakers.

By Ian Failes | 7 years ago

SIGGRAPH Will Go In-Depth On The Making of ‘Incredibles 2’

Over two dozen Pixar crew spread across eight panels will explore the making of Brad Bird’s latest film.

By Amid Amidi | 7 years ago

Could These Be The Next High-Tech Tools That Animators Use Daily?

The prestigious SIGGRAPH computer graphics conference will include several animation-related technical papers.

By Ian Failes | 8 years ago

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