What Animation Does Sony Own?
A continuing series in which we map out what major corporations own in terms of animation-related characters, studios, and distribution platforms.
A continuing series in which we map out what major corporations own in terms of animation-related characters, studios, and distribution platforms.
The company says it is now worth $28.7 billion.
The U.S. Department of Justice has extended its antitrust review of the sale, reports tech site The Information.
New directions for Disney and Warnermedia, big developments in anime, rumors around Apple TV+, and more…
The sale, if approved, will represent a major consolidation of global anime streaming and distribution.
Consolidation ahoy! Sony is already home to several anime units, including Crunchyroll’s main competitor Funimation.
Sony “balked at” the price for the anime streamer, according to a report.
The website, which hosts a variety of animated content, claims 130 million monthly average users.
“Good artists copy; great artists steal” is not the best motto if you work in the animation industry.
The project is set in a futuristic reality where robots rule and humans are believed to be extinct.
Venom’s many forms and many states meant vfx artists had a lot of problems to solve.
It’s konnichiwa, Charlie Brown.
The founder of Dreamworks Animation could run one of Hollywood’s Big Six entertainment conglomerates.
Seth Rogen is Walt Disney…at least for these 30 seconds.
Figuring out how to make the characters in “The Angry Birds Movie” look simple was a big challenge for Sony Imageworks.
“Angry Birds” is a hit in both the United States and China.
Critics lambasted “Hotel Transyvlania 2,” but the complaints were directed at Adam Sandler’s underwhelming humor and not Genndy Tartakovsky’s directing.
In a wide-ranging conversation, Genndy Tartakovsky talks to Cartoon Brew about the challenges of making “Hotel Transylvania 2” and what he’s trying to do next.
Sony succeeded in removing multiple films from Vimeo with the word “pixels” in its title.
Media Molecules’s follow-up to “Tearaway” and “LittleBigPlanet” mines user-generated art to create endless dream worlds.