‘Defined By Silence And Bursts Of Violence’: Guillaume Dousse On ‘Splinter Cell’s’ Slow Burn
Director Guillaume Dousse reveals how Netflix’s ‘Splinter Cell: Deathwatch’ blends gritty realism, silence, and bursts of intense action.
Director Guillaume Dousse reveals how Netflix’s ‘Splinter Cell: Deathwatch’ blends gritty realism, silence, and bursts of intense action.
Over the next eight years, India aims to have two million people working in the animation, vfx, and gaming industries.
The pains of remote working, the rise of Skydance, and the muted return of the box office…
To find the freshest approaches in commercial cg animation, it pays to look beyond theatrical animation.
The minishort is directed by Alberto Mielgo, the original production designer of “Spider-Verse.”
The videogame publisher is in turmoil following widespread claims of sexual harassment and abuse throughout its studios.
An exclusive look at Ubisoft’s new animation program.
Already a hub for vfx, animation and games, Vancouver now has a new mo-cap studio.
There’s a lot to learn if you’re making the move to game animation, but some specialized community outlets have sprung up to help.
To launch the new year, Cartoon Brew is delighted to announce the return of our popular job listings service, covering employment opportunities in animation, vfx, and gaming studios.
Discover the art of Pascal Blanché, Cartoon Brew’s Artist of the Day.
http://www.youtube.com/watch?v=9TGNxYrCN6E Ubisoft has teamed up with Little Minx and Academy Award-winning directors Herve & …