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#Virtual Reality

SIGGRAPH 2019 Offers Biggest Offering of Immersive Content Ever

Among the offerings is the world premiere of Disney’s second vr project, “A Kite’s Tail.”

By Alex Dudok de Wit | 2 years ago

INTERVIEW: How Jorge Gutierrez Learned to Embrace the Polygon While Making ‘Son of Jaguar’

For a filmmaker, working in vr is like chopping off someone’s legs and telling them to run, says “Son of Jaguar” director Jorge Gutierrez.

By Ian Failes | 3 years ago

Limitless Wants To Be a Pioneer in VR Character Animation and Interaction

Limitless, made up of Pixar and Bungie alumni, is aiming for high-end – and interactive – characters in vr.

By Ian Failes | 4 years ago

Animation In A VR World: How Is It Different and How Is It The Same?

Experts in vr animation weigh in on what they’ve learned from working in the medium so far.

By Ian Failes | 4 years ago

Werner Herzog Believes Animation is More Convincing in Virtual Reality Than Live-Action

Legendary director and provocateur Werner Herzog has some thoughts on the future of entertainment.

By Scott Thill | 5 years ago

Look Out For These 5 VR Immersions From Sundance’s New Frontier Program

For a look at path-breaking VR animation, Sundance 2016 is worth checking out.

By Scott Thill | 5 years ago

Oculus Creative Director Saschka Unseld: “It Feels Like We’re in Film School Again”

After directing Pixar’s “Blue Umbrella,” Saschka Unseld has moved into the world of VR filmmaking.

By Scott Thill | 6 years ago

Oculus TD Max Planck: “We Want to Inspire the Virtual Reality ‘Citizen Kane'”

Challenges and lessons learned from interactive animation storytelling.

By Scott Thill | 6 years ago

Bruce Timm Creating Virtual Reality Batcave From ‘Batman: The Animated Series’

Bruce Timm is working with tech company Otoy to recreate the Batcave from “Batman: The Animated Series” as an immersive entertainment experience.

By Amid Amidi | 6 years ago

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