As rigging demos go this real-time facial rig demo by Snappers is an eye-popping display of technical prowess.
Snappers’ Advanced Rig is an adaptive rig that allows combining any number of expressions using an optimized list of blendshapes. The FACS-based rig logic simulates real facial muscle constraints and is compatible with all game engines and animation packages. The demo below runs real-time on Unreal Engine 4:
Snappers is hardly a secret in the gaming world. Their facial rigging tech is currently used to create digital humans for triple-A titles like Call of Duty: Infinite Warfare, Mafia III, Injustice 2, and was also employed on Guillermo del Toro’s latest feature, The Shape of Water.