Watch: ‘The Secrets of Sunflower Valley’ Pilot Is “For The Child Who Has Outgrown ‘Postman Pat’ And Now Wants To See Him Get Maimed”
Australia studio Pixel Zoo takes us behind the scenes of their new “kids” series ‘The Secrets of Sunflower Valley.’
Australia studio Pixel Zoo takes us behind the scenes of their new “kids” series ‘The Secrets of Sunflower Valley.’
The new tech eliminates the need for bespoke facial motion capture technology, making it possible to accomplish with only an iPhone.
Miguel Ortega and Tran Ma (a.k.a. Half M.T. Studios) documented more than 100 hours of production on their thrilling short.
Developers can now access the suite of cloud-native AI microservices that make it easier to build and deploy avatars at scale.
According to the team at Epic Games, with UE 5.1 “we’re honing in on the artist, and how the artist can use this tool.”
The Animation Field Guide is a detailed how-to manual in the techniques of creating animation in real-time using Unreal Engine.
The multi-award-winning game was made over 20 weeks as part of SCAD’s Interactive Design and Game Development program.
The three companies will work together to “create new social entertainment exploring the connection between digital and physical worlds.”
The project explores “an agile and more iterative approach to linear animated filmmaking.”
Get ready for two amazing days of animation screenings, conferences, awards, and workshops – all from the comfort of your own home.
Spire will use Epic’s Unreal Engine to produce animated features and expand into the metaverse.
“Brave” director Mark Andrews is directing the new series.
This is the game’s third animation festival of the year.
Madagascan artist Cid explains how the program is helping him bring his highly stylized game to life.
What’s the big deal with real-time rendering? Sure, you can shorten production time by cutting out long waits for rendering, but there’s a whole lot more to it than that.
The course, which starts on July 26, is open to those with at least two years’ industry experience in Europe.
The game trailer “Fianna-Heim” earned its creators several faculty awards. They now have successful careers in fx, game design, and illustration.
The family film, which is set in a world where humans and insects co-exist, riffs on classic detective stories.
The developers behind the new tool explain why they created it, how it is used, and what lies ahead for real-time 2d animation.
The company says it is now worth $28.7 billion.