Nvidia has kicked off early access to its Omniverse Avatar Cloud Engine (ACE), allowing developers and teams access to a suite of cloud-native AI services programmed to ease the process of building and deploying animated virtual assistants and digital humans at scale.
What does the Omniverse ACE do? The suite of AI microservices can be used to build and deploy AI virtual assistants and avatars at scale. Developers and creators can then use their avatars on social media platforms, as video streaming characters, deploy them in the metaverse, and more. The suite comes with the necessary tools to upload the avatars to any cloud and includes a plug-and-play suite that is built on Nvidia Unified Compute Framework, allowing for interoperability between Nvidia AI and other solutions.
Who is this software for? Developers and teams building avatars and virtual assistants are the primary targets for the new software. Nvidia’s press release also says that Omniverse ACE has been shared with select partners to capture early feedback, mentioning Ready Player Me and Epic Games by name (Omniverse ACE can be combined with Epic Games’ Metahuman tech.) The release provides few explicit examples of its use outside of a holiday performance by Toy Jensen, an avatar of the company’s CEO Jensen Huang, but suggests that many creators are experimenting with Vtubing as a new form of live streaming and that they could benefit from the Omniverse ACE.