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#Epic Games

Metahumans Metahumans

Epic Unveils Metahuman Tool For Creating Highly Realistic Virtual Beings

The tool promises “to take real-time digital human creation from weeks or months to less than an hour.”

By Alex Dudok de Wit | 1 week ago

"Gilgamesh" "Gilgamesh"

‘Fortnite’ Creator Epic Games Awards Its First Film Grant To Animated Feature ‘Gilgamesh’

The feature will be made with Unreal, Epic’s widely used real-time engine.

By Alex Dudok de Wit | 1 month ago

Epic's Virtual Production Primer

Epic Games Launches Free Online Course In Basics Of Virtual Production

Want to learn a useful new skill: try virtual production.

By Alex Dudok de Wit | 5 months ago

Epic Games Has Created The Ultimate Guide To Virtual Production

The Virtual Production Field Guide provides an overview of “one of the biggest technology disruptors of the visual medium.”

By Alex Dudok de Wit | 2 years ago

SIGGRAPH 2019 Offers Biggest Offering of Immersive Content Ever

Among the offerings is the world premiere of Disney’s second vr project, “A Kite’s Tail.”

By Alex Dudok de Wit | 2 years ago

Digital Actors: Are They Ready For Their CG Close-ups?

With “Alita: Battle Angel” poised for release, we take a look at the state of play in photorealistic cg humans.

By Ian Failes | 2 years ago

A Virtual Production Explainer: What It Is, And What It Could Mean For Your Project

Cartoon Brew makes sense of the virtual production phenomenon, and provides resources that filmmakers can use to start experimenting with virtual production techniques.

By Ian Failes | 2 years ago

How The Mill Is Embracing Real-time For Character Animation

The Mill is developing new ways of creating relatable and appealing character animation in real-time.

By Ian Failes | 3 years ago

How One Animator Is Making His Own CG Series With Unreal Engine

Peter Monga shares the lessons he’s learned creating “Morgan Lives in a Rocket House” on his own with the Unreal game engine.

By Ian Failes | 3 years ago

Upcoming Animated Series ‘Zafari’ Is Being Rendered Completely With The Unreal Game Engine

“Zafari'”director David Dozoretz on how his animated tv series is using real-time rendering – and the new possibilities that tv creators have with real-time rendered CG series.

By Ian Failes | 3 years ago

How Real-time Rendering Is Changing VFX And Animation Production

Real-time tools are giving animation and vfx creators more flexibility in generating cg worlds and characters.

By Ian Failes | 3 years ago

SIGGRAPH 2017 Preview: Real-Time Projects in Animation, VR, and Gaming

A run-down of the Real-Time Live SIGGRAPH projects, including a focus on an interactive 3d watercolor stylization tool.

By Ian Failes | 4 years ago

Inside Peter Jackson’s New Augmented Reality Studio

We go behind the scenes of Wingnut AR’s tabletop augmented reality experience made with Apple’s new ARKit.

By Ian Failes | 4 years ago

Unreal Encourages Filmmakers To Use Its Game Engine

Unreal’s game development toolset is now free for filmmakers and artists.

By Darryn King | 6 years ago

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