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#NVIDIA

Tom & Jerry Tom & Jerry

NVIDIA Mined Hours Of Classic Tom & Jerry Shorts To Generate New AI Horrors

Researchers are touting these new AI-generated Tom & Jerry experiments as examples of how they can generate longer and more consistent AI video.

By Amid Amidi | 3 months ago

Nvidia Picasso Nvidia Picasso

Nvidia’s SIGGRAPH Keynote Showcases New AI 3D Background Feature Developed With Shutterstock

The latest Picasso feature lets users create custom, photorealistic, 8K, 360 HDRi environment maps for quicker scene development.

By Jamie Lang | 2 years ago

Piper

Pixar, Adobe, Apple, Autodesk, And Nvidia Ally On OpenUSD

The alliance will work to standardize the cg ecosystem by advancing the capabilities of Open Universal Scene Description.

By Jamie Lang | 2 years ago

Omniverse Avatar Cloud Engine

Nvidia’s Omniverse Avatar Cloud Engine, Designed To Simplify Animating Avatars, Enters Early Access

Developers can now access the suite of cloud-native AI microservices that make it easier to build and deploy avatars at scale.

By Jamie Lang | 3 years ago

Audio2Face

Nvidia’s New Tool Uses Sound Files To Animate Faces In Real Time

The software ties into Nvidia’s metaverse development platform.

By Alex Dudok de Wit | 4 years ago

Jensen Huang toy

Digital Cities, Talking Toys: Nvidia Presents Its Vision Of The Metaverse

The company has fleshed out the future of its ambitious Omniverse platform.

By Alex Dudok de Wit | 4 years ago

Bobbleheads: The Film

What Happens When The Directors Of ‘Foodfight!’ And ‘Beauty And The Beast’ Make A Film Together? ‘Bobbleheads: The Movie’

This the film 2020 deserves.

By Amid Amidi | 5 years ago

A Virtual Production Explainer: What It Is, And What It Could Mean For Your Project

Cartoon Brew makes sense of the virtual production phenomenon, and provides resources that filmmakers can use to start experimenting with virtual production techniques.

By Ian Failes | 7 years ago

12 Cool New Pieces Of Animation Tech We Saw At SIGGRAPH 2018

Didn’t get to SIGGRAPH this year? Here’s a round-up of animation and vfx hardware and software announcements from the confab.

By Ian Failes | 7 years ago

SIGGRAPH 2017 Preview: Real-Time Projects in Animation, VR, and Gaming

A run-down of the Real-Time Live SIGGRAPH projects, including a focus on an interactive 3d watercolor stylization tool.

By Ian Failes | 8 years ago

Chaos Group Leverages NVIDIA for V-Ray RT

Chaos Group Leverages NVIDIA for V-Ray RT

http://www.youtube.com/watch?v=s7niAKeAVxY&feature=youtu.be Lon Grohs, VP of Business Development at Chaos Group, demonstrates …

By Chris Arrant | 13 years ago

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