Eleven Under-The-Radar Films Competing For Best Animated Short At Oscars 2023
Our fourth look at contenders that have qualified for the 2023 Oscars.
Our fourth look at contenders that have qualified for the 2023 Oscars.
DNEG Animation vfx supervisor Archie Donato and animation director Kapil Sharma talk about the inspirations behind the world and characters of 'Entergalactic.'
Phillip’s bold, funny, and deeply personal works explore a mélange of characters as they skulk, slide, and scrape their way through life.
Zaramella's diverse body of work includes technically adventurous films that use live action, drawings, clay, pixilation, paper puppets, human fingers, and all manner of other objects.
In a wide-ranging interview, 'Victor and Valentino' creator Diego Molano remains upbeat about the future of his series.
Previews of three upcoming anime standouts from this year's Crunchyroll Expo.
Reallusion is offering 2d artists worldwide two months of the software for free.
A look at how Lei Lei combined his own ancestry with photos picked up at flea markets to tell a timeless story about family.
Rediscover the rubbery, joyful lunacy of classic cartoons that inspired Netflix's latest series.
We asked the directors of this year's 15 shortlisted shorts how they came up with their styles and techniques.
Higher dramatic stakes, more realistic characters, new kinds of cinematography: here's how Rianda wants animated features to change.
Director Patrick Imbert talks us through the staging of a single scene in his mountaineering epic.
Jérémie Périn's debut feature is that rare thing in animation: a sci-fi detective story.
Watching the series "was the first time that it really became clear to me what a director does," says Chung.
Leib created animation for The New York Times and films including "American Splendor" and "American Ultra."
The film releases today on digital platforms in North America.
This is one of a growing number of indie games that reject naturalism in favor of a boldly stylized 2d look.
The exhibition will take place at Gallery Nucleus from February 6 to 21.
"I just don't think we'll ever get something that game-changing in animation again," says Louis of Katsuhiro Otomo's cyberpunk classic.
Matt Watts talks about an important and often overlooked part of the 2D animation process: character rigging.