How They Did It: Matt Williames On Developing And Animating A Character In ‘Klaus’
Matt Williames talks us through the special appeal and unprecedented challenges of working on Sergio Pablos's "Klaus."
Matt Williames talks us through the special appeal and unprecedented challenges of working on Sergio Pablos's "Klaus."
Bill Morrison is the latest comic artist whose artwork made someone else rich.
The showrunners of three series — "Puffin Rock," "Moominvalley," and "Cupcake & Dino: General Services" — told us what helped them make the first season of their shows.
Howard Vause documents his journey from media arts to animation director, and how he used Cartoon Animator to create his first professional animated short.
We take an in-depth look at the animation strategy at each of the major U.S. streaming services.
"I like taking on something that’s not going to be that easy," says "Uglydolls" director Kelly Asbury.
Adam Fisher, veteran stop motion animator and Assistant Professor of Animation and Game Art at Maine College of Art, offers these tips for strengthening character animation performances.
The director of "Tito and the Birds" speaks with Cartoon Brew about his film about the “disease of fear,” a condition that turns people into zombie-like creatures.
Researchers at the University of Washington have developed a new technique for creating 3d cg character animation from a single still image.
The cause of the death was the neurodegenerative disease ALS.
Working with a limited budget, Nigerian artist Shofela Coker created a lush series of "breathing paintings" for the hybrid documentary "Liyana."
Jamaal Bradley has worked on some of Hollywood's biggest animation productions. Now he's making his directorial debut with the feature-quality independent short "Substance."
From short filmmaker to Pixar animator to director of hit animated features, Louis Clichy is charting his own course.
He was a master of limited television animation, and proved that it can be as fun and creative as full animation.
The director and star of Cartoon Saloon's powerful new work, "The Breadwinner," speak to Cartoon Brew.
Women in animation speak openly with Cartoon Brew about what it means to work in the business while being a mom, and what the industry should be doing to support their careers.
More than 15 years ago, Disney tried to make "Gemini Man," a film in which a real actor interacted with his younger CG self. This is the story of the studio's ambitious attempt to make a convincing CG human.
Limitless, made up of Pixar and Bungie alumni, is aiming for high-end - and interactive - characters in vr.
Made in America with Chinese money, does "Rock Dog" represent a future for animated features?
Alberto Vázquez made history tonight at the Goya Awards, winning both the animated feature and short film prizes.