How Autodesk’s New Asset Management Platform Flow Evolves Cloud-Based Production Pipelines
Autodesk senior engineering director Jeff Bell explains the benefits of the company's new cloud-based asset management platform, Flow.
Autodesk senior engineering director Jeff Bell explains the benefits of the company's new cloud-based asset management platform, Flow.
Jackson explains how he develops his pipeline, what tools he prefers to use, and the importance of self-care when working long hours.
The fifteen shortlisted filmmakers for the Best Animated Short Academy Award talk about the visual development of their films.
Tippett Studio texture artist Michele Ahn discusses how she uses Marvelous Designer software to tell stories with fabric and texture.
Jim Hillin, the cg supervisor of "Beauty and the Beast," reveals the creation of an iconic moment in Disney animation history.
Welcome to Series Craft, a new series in which we explore a particular creative facet of a show's production in-depth and discuss the creative choices that lead to the finished result onscreen.
The co-founder of Baobab Studios tells us how the company's vr titles, including "Baba Yaga," wouldn't exist without Unity.
Experienced animator Amedeo Beretta explains why good 3d animation is about so much more than software.
Tangent describes Loupe as a tool "for artists, by artists."
Welcome to our new series, in which industry artists and filmmakers speak about their favorite tool they used on a recent project.
Veteran animator Morgan Williams offers motion designers some valuable advice — and runs courses for those who want to learn more…
With its new short "Sherman," Unity is showcasing what's possible in real-time rendering of fur, hair, and feathers.
Gints Zilbalodis' unconventional animated feature is screening in competition at both Zagreb Animafest and Annecy.
Add an extra dimension to your drawings. PSD to 3D is a new plug-in that easily converts 2d drawings into 3d content.
The Stuttgart vfx and animation conference is not far away - here’s our guide to making the most of the event.
Forty minutes of quality keyframed animation every month? This Montreal studio is doing it.
Two of the hardest things to produce in visual effects animation are snow and fur - two of the main elements required for "Smallfoot."
An oral history of PDI's tech behind the making of "Antz," which is celebrating its 20th anniversary.
The debate about 2d versus 3d animation is becoming increasingly irrelevant as more artists use an integrated 2d/3d approach thanks to the new generation of powerful animation tools.
Two 2017 graduates of School of Visual Arts’ MFA Computer Arts department recently sat down with a current student, Devan Worth [Graduate …