Drawing On Classic References, ‘Boss Baby’ Director Tom McGrath Explores A Fresh Look
The animation and design of ‘The Boss Baby’ is a deliberate throw-back to old-school styles.
The animation and design of ‘The Boss Baby’ is a deliberate throw-back to old-school styles.
Watch a free 45-minute video in which Oscar-nominated animation director Aaron Blaise reveals 7 essential steps to designing a character for animation.
How Chris McKay immersed himself in the world of Batman for the latest Lego adventure.
Five-time-Academy Award winner Ken Ralston offers his thoughts on past projects and the future of vfx.
How Blue Sky's Chris Wedge went from animation to live-action for 'Monster Trucks'.
Thirty-second episodes of the digital series will debut on Instagram.
"Pacific Heat" co-creator Rob Sitch talks to Cartoon Brew about making an adult series for Australians.
Behind the scenes of the film's biggest beasts.
In Part 2 of our 20th anniversary oral history of Space Jam, the crew discuss tackling new techniques for 2D animation, and gearing up for the vfx.
Space Jam is 20 years old! Our 3-part oral history begins with the troubled start to production, character designs, and how the basketball scenes were shot.
We look back at the making of Michael Jackson's "Black or White" music video on its 25th anniversary.
"The Late Show with Stephen Colbert" created something outside the realm of what people expect to see on TV—real-time interaction with an animated character.
Who are the likely contenders for a visual effects Oscar? And which films might surprise this year?
Mark Dippé and Steve ‘Spaz’ Williams, who created groundbreaking vfx work on "Jurassic Park," "T2," and "The Abyss," talk about what's different about the vfx industry today.
Mark Osborne talks about why he said no to directing the project at first and why working in CG can drive a director crazy.
Chris Renaud talks about comic influences on "The Secret Life of Pets," Illumination's unconventional workflow, and the studio's fluid production process that allows humor to be added in during every stage of production.
This zombie animated feature from South Korea packs more than a few surprises
"Dragonheart," released twenty years ago this week, was a live-action film that had one of the first digital characters you could believe in. We talk to the ILM artists who created it.
One of the most original voices in contemporary stop motion talks about his work with us.
If a film's success is judged by how much erotic fan art it generates, then Disney has already won 2016 with "Zootopia."