Google’s Genie AI Model Creates Video Game-Like Interactive Environments From Text And Image Prompts
The model is trained exclusively on footage of 2d platformer video games and can generate action-controllable 2d worlds.
The model is trained exclusively on footage of 2d platformer video games and can generate action-controllable 2d worlds.
This is not a review of the Adventures of Tintin. I think we can all agree there have been enough of those already. My primary interest …
Sixte de Vauplane, co-founder of Animaj, explains his new technology and how animation can benefit from new generative AI pipelines that serve artists.
Pérez Irigoyen's company Dessignare has found success with unconventional screen formats for animation in planetarium venues and virtual reality.
We break down the importance of animation to Apple's newest tech, as well as four other takeaways from this week's unveiling.
The co-founder of Baobab Studios tells us how the company's vr titles, including "Baba Yaga," wouldn't exist without Unity.
Zeyu Ren explains how he thinks Quill could benefit all animators working in 3d.
“There are no experts in virtual reality," says Corentin Lambot. "If someone says they are one, don’t believe them."
Cartoon Brew gets an early preview of Ollie VR, a new tool designed to ease people into animating in vr.
Cartoon Brew makes sense of the virtual production phenomenon, and provides resources that filmmakers can use to start experimenting with virtual production techniques.
A look at how e.d. films in Montreal has adopted the Unity game engine for animated filmmaking, and even developed its own real-time tools.
Facebook as a maker of animation tools? It just happened.
Body Labs is creating technology that can predict and generate animation from videos and even single photographs.
Limitless, made up of Pixar and Bungie alumni, is aiming for high-end - and interactive - characters in vr.
How deliberate errors, unusual animation inputs, and ‘ugly’ simulations resulted in a one-of-a-kind animated short.
Mexico's largest animation industry conference will take place next month in Cuernavaca, Mexico.
Challenges and lessons learned from interactive animation storytelling.
'Way to Go' is an interactive film experience that almost feels like you're playing a video game.
Admiration was the theme this week and it was only coming from Steven and heading towards Garnet. She can do no wrong – a point on which I think we can all pretty much agree.
Chicago, IL — SIGGRAPH 2012 Emerging Technologies provides attendees an exclusive hands-on opportunity to interact with the newest …