Nexus And Patrick Osborne Reveal Teaser For Real-Time Animation Project ‘This Tape Deck Is A Time Machine’
The project explores “an agile and more iterative approach to linear animated filmmaking.”
The project explores “an agile and more iterative approach to linear animated filmmaking.”
The firm will use this division to create entertainment projects “outside the confines of the traditional studio and network environment.”
The startup works with celebrities to create animated characters that live on social media.
Youtuber Dan Olson sees the system as geared toward the interests of a select few investors — and so against artists in general.
If Disney ever decides to do a live-action “Simpsons” spin-off, it may look something like this.
Spire will use Epic’s Unreal Engine to produce animated features and expand into the metaverse.
“Brave” director Mark Andrews is directing the new series.
“We’ve been collecting very deep, rich data for a long time from our parks,” says the CEO.
The immersive tech could eventually allow park visitors to interact with Mickey Mouse and Elsa as images, not cast members in costume.
The $100M fund promotes use of Unreal Engine, which is increasingly core to animation production and the development of the metaverse.
A new online tool can automatically detect, rig, and animate semi-abstract drawings of people.
Time, famous for its magazine, has launched a new new kids and family division.
Lucas Zanotto reveals that he has earned six figures in the past year by selling non-fungible tokens of his animated loops.
Beeple’s path from working-class digital artist to art world superstar is a lesson for indie animators and the value of embracing emerging tech.
Jim Hillin, the cg supervisor of “Beauty and the Beast,” reveals the creation of an iconic moment in Disney animation history.
Unity’s acquisition of Weta Digital could be a game-changing moment in the vfx industry.
The software ties into Nvidia’s metaverse development platform.
The company has fleshed out the future of its ambitious Omniverse platform.
Welcome to the non-Meta metaverse.
A world populated by digital avatars needs a whole lot of real-time animation.