According to the team at Epic Games, with UE 5.1 “we’re honing in on the artist, and how the artist can use this tool.”
The platform aims to be a space for short films where “the attention is from people who are purposely seeking out quality, rather than having it shoved towards them by an algorithm.”
Trioscope, producer of ‘The Liberator,’ announced it will be licensing its suite of software tools and practical solutions for general use.
The company envisions its Lottie format as a replacement for GIFs.
Maxon is also the publisher of Cinema 4D.
The cloud-based pipeline integrates all aspects of cg production into one package, while reducing the need for elaborate on-site infrastructure.
Unity’s acquisition of Weta Digital could be a game-changing moment in the vfx industry.
The South Korean startup says its automated animation tool can slash production costs.
Good news for vr animators: the newly rebranded “Quill by Smoothstep” will still be free.
A new full-sized pinscreen — only the third in existence — has arrived in Quebec. Its creator talks us through the painstaking process of assembling it.
Daniel Hashimoto developed the ultimate A-ha template, then used it to create the ultimate parody video.
The vector-based 2d animation software will continue to release new updates under the guidance of its creator, Mike Clifton.
Tangent describes Loupe as a tool “for artists, by artists.”
Cinema 4D’s latest release puts the emphasis on animation.
Users can now automatically generate head and eyebrow movement from recorded audio.
Colin Jack tells us why he started using the app — and why he published a tutorial to help others do the same.
The courses are tailored to artists at various career stages. They start on May 23.
Looom, available on Ipad, is pitched at both non-animators who want to learn and pros who want to experiment.
Developers behind some of the industry’s most widely used softwares are making it easier to work from home.
Toon Boom is making it easier for studio artists and students to work remotely during the coronavirus pandemic.