Steven Spielberg’s pop culture-soaked dystopia transfers “The Iron Giant” and “Akira” to virtual reality.
An overview of Weta Digital’s process in turning performance capture into final animation in the newest ‘Apes’ film.
How the vfx crew used on-set puppeteering and cg to bring the star of ‘Okja’ to life.
We go behind the scenes of Wingnut AR’s tabletop augmented reality experience made with Apple’s new ARKit.
How the “Transformers: The Last Knight” vfx crew crafted a new kind of transformation for the franchise’s fifth outing.
Oats Studios isn’t just creating fresh new content, they’re creating a fresh and new approach to the process of making vfx-driven films.
Director Patty Jenkins “always couched the visual effects in emotions,” the film’s vfx supervisor Bill Westenhofer tells Cartoon Brew.
MPC made Captain Salazar appear underwater, even when he wasn’t.
“The whole point of the studio is to just do what we want,” says Neill Blomkamp, director of films like “District 9,” “Elysium,” and “Chappie.”
Already a hub for vfx, animation and games, Vancouver now has a new mo-cap studio.