More than 15 years ago, Disney tried to make “Gemini Man,” a film in which a real actor interacted with his younger CG self. This is the story of the studio’s ambitious attempt to make a convincing CG human.
Real-time tools are giving animation and vfx creators more flexibility in generating cg worlds and characters.
The ‘Homecoming’ filmmakers wanted to show Spider-Man’s tentative side in the movie’s dramatic ferry scene.
You’ve heard of previs, but what about ‘video-vis’? This technique could save you time and money when making a film with complex vfx sequences.
Steven Spielberg’s pop culture-soaked dystopia transfers “The Iron Giant” and “Akira” to virtual reality.
An overview of Weta Digital’s process in turning performance capture into final animation in the newest ‘Apes’ film.
How the vfx crew used on-set puppeteering and cg to bring the star of ‘Okja’ to life.
We go behind the scenes of Wingnut AR’s tabletop augmented reality experience made with Apple’s new ARKit.
How the “Transformers: The Last Knight” vfx crew crafted a new kind of transformation for the franchise’s fifth outing.
Oats Studios isn’t just creating fresh new content, they’re creating a fresh and new approach to the process of making vfx-driven films.