How Creators Are Using Cartoon Animator 5 For Global Science Education
Toma Creators founder José "Zez" Vaz discusses Reallusion's Pitch & Produce program and what Cartoon Animator 5 brings to the production process.
Toma Creators founder José "Zez" Vaz discusses Reallusion's Pitch & Produce program and what Cartoon Animator 5 brings to the production process.
The second in our three-part interview series with the shortlisted filmmakers for the Best Animated Short Academy Award.
The projects, in various stages of development and production, will present at Cartoon Movie in March.
This week's subject is Estonian master Priit Pärn, the animation successor of Jean-Luc Godard, George Grosz, Pop Art, and Monty Python.
Cartoon Animator 5 (CTA5) has launched with several crucial features introduced to level the playing field for amateur and professional artists alike.
The global animation community mourns the loss of one of most accomplished Israeli animators of all time.
Watch the winners across four categories: Business, Comic, Education, and Youtuber.
This week’s subject is the L.A.-based Kangmin Kim, whose stop-motion films showcase striking design and innovative storytelling.
Pelstring's animation is akin to watching early 1980s television on a broken down portable tv set while ingesting a small dose of mescaline.
Director Chris Williams discuss the cinematic influences behind The Sea Beast, and how working on Moana prepped him for this film.
Europe's most important pitching platform for animated series returns on September 20–23. Here's some projects to look out for.
Animator Chris Meyer-White explains the software's advantages when it comes to hybrid approaches.
Cartoon Cartoons will seek to "discover new voices," with an emphasis on diversity.
Haunted castles, warring salamanders, migrants on a magical journey, and more…
A round-up of upcoming animation festivals and events across the world.
Our report on new shows from day one of Cartoon Forum.
Maxon, maker of Cinema 4D software, plans to broaden its offerings to augmented and virtual reality creators.
Cartoon Network's new "DIY" miniseries is a quirky and inspiring experiment, both conceptually and production-wise.
We talk to animation producer J.J. Sedelmaier about the technology used to create classic cartoons - and his new museum exhibit about animation equipment.
This quirky Oscar-shortlisted student film from France is a fine example of how photoreal CG can be an effective storytelling choice.