The Oral History of ‘Space Jam’: Part 2 – The Perils of New Tech
In Part 2 of our 20th anniversary oral history of Space Jam, the crew discuss tackling new techniques for 2D animation, and gearing up for the vfx.
In Part 2 of our 20th anniversary oral history of Space Jam, the crew discuss tackling new techniques for 2D animation, and gearing up for the vfx.
Space Jam is 20 years old! Our 3-part oral history begins with the troubled start to production, character designs, and how the basketball scenes were shot.
What's new with "Cow & Chicken" creator David Feiss?
Cartoon Brew is giving away tickets to the Pictoplasma character design conference in New York City!
"Storks" didn't connect with audiences. Was it simply a poor film or another WB marketing goof-up?
A must-see screening series of Spanish animation, past and present, is coming to New York City.
More Angry Birds is on the way!
Illumination's "The Secret Life of Pets" also set a new all-time record this weekend.
A key lesson for working in Hollywood: when in doubt, blame the animation.
Mark Osborne talks about why he said no to directing the project at first and why working in CG can drive a director crazy.
What happened in Montreal in 1967 has never happened before or since.
American audiences to Fox: please stop making "Ice Age" films.
Recent announcements for four animated series that will be returning for second seasons.
It happened! Animated features broke a major box office record this weekend.
Hasbro has bought the studio that animated "Wander Over Yonder," "Gumball," and "Danger Mouse."
What does a visual effects supervisor do and how do you become one? We find out from a leading feature film vfx supe.
American animated features are unstoppable all over the globe.
The Academy is touting the diversity of its new member invites, but how diverse are they really in the animation and vfx branches?
Animation continues its unstoppable streak at the box office.
Warner Bros. is getting ready to launch its first feature since "The Lego Movie."