iPad

A Filmmaker Tests Out The NFB’s $1 Animation App, StopMo Studio

The NFB StopMo Studio app for the iPad provides essentially everything you need to jump into creating an animated film. You won't have any issues getting comfortable with the user interface if you've worked with animation programs before, and it seems more than approachable for newcomers young and old. Once you open up the program, you're welcomed with a short and succinct tutorial that covers the basic tools, and then opens up to allow you to explore the rest of the options available.

Business

British Studios Locksmith and Double Negative Plan To Make CG Features

There are big developments in the UK animation industry in the wake of a much-heralded tax break received by the British animation industry that went into effect last year. Sarah Smith, the former creative director of features at Aardman Animations, is setting up a studio named Locksmith Animation. She bills it as the UK’s "first high-end CGI feature animation studio," and it is focused on creating a long-term slate of films for worldwide distribution.

Ideas/Commentary

Reflections On 10 Years of Cartoon Brew

Cartoon Brew officially launched on March 15, 2004. A decade is a long time to be doing anything, but it feels like an especially long time to be blogging daily. As we head into the site's 10th anniversary year, here are some reflections on where we've been and where we're headed.

Fine Art

Joshua Mosley’s ‘Jeu de Paume’ Makes The 2014 Whitney Biennial

The Whitney Biennial is one of the most anticipated events in the world of art museums. Begun as an annual survey of American art in 1932, it became a biennial in 1973. Its overall purpose is to show a snapshot of the contemporary art world, often focusing on very recent works. For the art intelligentsia, it is often an excuse to complain about a) the state of contemporary art, and b) the curatorial choices made, or both—with occasional exceptions, such as the 2012 Biennial, which was met with overwhelming praise.

CGI

Pixar Makes Painterly CG: New Research Could Change The Look of Their Films

Last summer at SIGGRAPH, Pixar presented a paper offering some clues about one of the major new directions that CG feature animation is headed. The paper, "Stylizing Animation By Example," explored how filmmakers could achieve more expressive rendering styles that disregard the perfect boundaries of computer graphics rendering and mimic traditional painting techniques.

Advertising

Mascot Makeovers: Good or Bad?

I was at my local Target the other day, and as I was passing down the cereal aisle, I came across this. General Mills is doing a “retro” …


How to Make Cartoons

An ever-growing collection of films about the craft and art of animation production. If you have a video to suggest, please tell us.

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