Interview: Pixelatl’s José Iñesta On How The Ideatoon Contest Is Shaping Latin American Animation
Dozens of Latin American series have been optioned, and moved into development and production thanks to the Ideatoon competition.
Dozens of Latin American series have been optioned, and moved into development and production thanks to the Ideatoon competition.
The film, about a robot stranded in space, will play before a retrospective of popular Dreamworks animated features.
We take an in-depth look at the animation strategy at each of the major U.S. streaming services.
A key figure on projects like "Spider-Man: Into the Spider-Verse" and "Tron: Uprising," Mielgo is set to make his feature directorial debut.
Netflix's rise at the Emmys continues as it secures nominations in all but one animation-related category.
North America's largest animation festival will screen 54 shorts and six features in competition.
Showrunner Anton Vereschagin shares the pipeline and tech challenges that come with producing a high-quality cg series in Russia.
Tribeca attendees had a massive range of styles, narratives (both linear and non-linear), gameplay, and immersion to choose from this year.
The new trailer for "Sonic the Hedgehog" has ignited an onslaught of negative reactions.
Starting in April, Canadians can get Adult Swim 24 hours a day.
The Berkeley-based studio founded by Robert Kondo and Dice Tsutsumi reveals big plans for 2019.
The Dutch filmmaker Rosto talks about reaching the end of his Thee Wreckers Tetralogy, a personal fantasia of visuals and audio that's quite unlike anything else.
The project is set in a futuristic reality where robots rule and humans are believed to be extinct.
With "Alita: Battle Angel" poised for release, we take a look at the state of play in photorealistic cg humans.
Forty minutes of quality keyframed animation every month? This Montreal studio is doing it.
Spain, Brazil, and Argentina lead the way with the most nominated projects.
What's ahead in vfx for 2019: a look at the upcoming superhero films, sequels, and live-action adaptations of animated classics and video games.
The program is described as "an experimental storytelling initiative that welcomes new creative voices at Pixar Animation Studios to share their stories."
From giving animators greater rigging control to refining the ability to time transformations more precisely, ILM has perfected the technical animation art of the transformation.
Hanazuki started out as a personal idea before becoming an international character brand.