Made at a modest cost of $40 million, “The Addams Family” is a winner for MGM/United Artists Releasing.
The short cg film, which centers on a young girl in wartime Italy, has been in the works for eight years. Over 350 volunteer artists have participated.
The cg character designs appear to be fairly faithful to the original print cartoons of Charles Addams.
The government of Canada has ruled in favor of animators who worked on the film.
This deal marks the third major vfx/animation studio that Cinesite has acquired in the last few years.
As usual, animation and vfx played a big role in the making of “Ant-Man and The Wasp.”
Cinesite’s studio in Montreal will produce animation for “Extinct,” a Chinese animated feature directed by “Simpsons Movie” director David Silverman.
Sony Pictures Animation hits a new box office low with “The Star.”
Do we need an Addams Family reboot? MGM seems to think so.
Sony Pictures Animation is pivoting from Poop to Jesus Christ.
Gnome guts, gnome glory.
“Sausage Party” and “Trollhunters” maker Nitrogen has been acquired by Cinesite.
A silent comedy legend will be reintroduced to new generations through animation.
From talking dumps to religion, Sony’s 2017 slate is nothing if not eclectic.
Cinesite used vfx to craft a dramatic carriage chase that has a practical feel in the new ‘Assassin’s Creed.’
A peek into the latest tests from a hotly anticipated hand-drawn animated feature.
In Part 2 of our 20th anniversary oral history of Space Jam, the crew discuss tackling new techniques for 2D animation, and gearing up for the vfx.
Space Jam is 20 years old! Our 3-part oral history begins with the troubled start to production, character designs, and how the basketball scenes were shot.
Management news from around the industry.
“Shrek” producer John Williams is producing the film through his new company 3QU Media.
The annual mega-animation festival is happening in a few weeks, and we’re here to help guide you through it.
The studio’s first project will be “Klaus” directed by Sergio Pablos.
The two companies combine staffs into a worldwide workforce numbering over 525 artists.