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#Real-time rendering

This Tape Deck is a Time Machine This Tape Deck is a Time Machine

Nexus And Patrick Osborne Reveal Teaser For Real-Time Animation Project ‘This Tape Deck Is A Time Machine’

The project explores “an agile and more iterative approach to linear animated filmmaking.”

By Jamie Lang | 10 months ago

This Puppet-Like Contraption Lets You Animate CG Characters In Real Time

New York studio Thinko believes that its Mr. Puppet Animation System could change animation production.

By Alex Dudok de Wit | 3 years ago

How They Did It: Organic Water Effects With A Flash/Maya Pipeline

Marza Animation Planet converted Flash animation to Maya for organic water effects in their latest short film.

By Amid Amidi | 3 years ago

Epic Games Has Created The Ultimate Guide To Virtual Production

The Virtual Production Field Guide provides an overview of “one of the biggest technology disruptors of the visual medium.”

By Alex Dudok de Wit | 4 years ago

You Can Use The Actual Assets and Workflow From This Real-Time Unity Film in Your Own Projects – Annecy

With its new short “Sherman,” Unity is showcasing what’s possible in real-time rendering of fur, hair, and feathers.

By Ian Failes | 4 years ago

Yes, One Animator Made The CG Animated Feature ‘Away’ On His Own

Gints Zilbalodis’ unconventional animated feature is screening in competition at both Zagreb Animafest and Annecy.

By Ian Failes | 4 years ago

eric-brevig-collage

Eric Brevig Joins Method To Spearhead Virtual Production And Real-Time VFX Workflows

Brevig will join Method Studios as senior vfx supervisor and creative director.

By Carlos Aguilar | 4 years ago

A Virtual Production Explainer: What It Is, And What It Could Mean For Your Project

Cartoon Brew makes sense of the virtual production phenomenon, and provides resources that filmmakers can use to start experimenting with virtual production techniques.

By Ian Failes | 4 years ago

Chinese Government Debuts Photoreal Synthetic News Anchor

The AI-generated synthetic anchor was created with the goal of replicating realistic movement, facial expressions, and voice.

By Amid Amidi | 4 years ago

12 Cool New Pieces Of Animation Tech We Saw At SIGGRAPH 2018

Didn’t get to SIGGRAPH this year? Here’s a round-up of animation and vfx hardware and software announcements from the confab.

By Ian Failes | 4 years ago

Disney Television Animation Is Exploring Real-Time Rendering With ‘Baymax Dreams’

Disney created a series of three animated shorts using real-time rendering technology.

By Amid Amidi | 4 years ago

Giant Bear

How E.d. Films Is Using Real-time To Help Make Their Animated Films

A look at how e.d. films in Montreal has adopted the Unity game engine for animated filmmaking, and even developed its own real-time tools.

By Ian Failes | 5 years ago

How The Mill Is Embracing Real-time For Character Animation

The Mill is developing new ways of creating relatable and appealing character animation in real-time.

By Ian Failes | 5 years ago

PREVIEW: Pakistani Animated Feature ‘Allahyar and The Legend of Markhor’

A real-time rendering pipeline using Unreal Engine 4 helped make possible this soon-to-be-released feature from Pakistan.

By Ian Failes | 5 years ago

Digital Humans In Real-time Are The Star In Neill Blomkamp’s Latest Short

Neill Blomkamp’s Oats Studios made a new short using Unity game engine.

By Ian Failes | 5 years ago

How One Animator Is Making His Own CG Series With Unreal Engine

Peter Monga shares the lessons he’s learned creating “Morgan Lives in a Rocket House” on his own with the Unreal game engine.

By Ian Failes | 5 years ago

Everything You Need To Know About Apple’s New Animoji

With Animojis, Apple brings augmented reality to the masses.

By Amid Amidi | 5 years ago

Upcoming Animated Series ‘Zafari’ Is Being Rendered Completely With The Unreal Game Engine

“Zafari'”director David Dozoretz on how his animated tv series is using real-time rendering – and the new possibilities that tv creators have with real-time rendered CG series.

By Ian Failes | 5 years ago

INTERVIEW: How Jorge Gutierrez Learned to Embrace the Polygon While Making ‘Son of Jaguar’

For a filmmaker, working in vr is like chopping off someone’s legs and telling them to run, says “Son of Jaguar” director Jorge Gutierrez.

By Ian Failes | 5 years ago

How Real-time Rendering Is Changing VFX And Animation Production

Real-time tools are giving animation and vfx creators more flexibility in generating cg worlds and characters.

By Ian Failes | 5 years ago

Disney And Other Researchers Are Developing A New Method For Automated Real-Time Lip Sync

Disney is exploring a new way to automate speech animation with computers.

By Amid Amidi | 6 years ago

SIGGRAPH 2017 Preview: Real-Time Projects in Animation, VR, and Gaming

A run-down of the Real-Time Live SIGGRAPH projects, including a focus on an interactive 3d watercolor stylization tool.

By Ian Failes | 6 years ago

Nickelodeon Launches Entertainment Lab To Develop Future Technologies

The future of Nick is more than just tv cartoons — it’s also real-time rendering, VR/AR/MR, and artificial intelligence.

By Amid Amidi | 6 years ago

Behind The Scenes of ‘Mr. Carton’: The Animated Series Made With a Game Engine

The French production is the first television animated series made with the Unity game engine.

By Ian Failes | 6 years ago

The Animated Short ‘Sonder’ Chose An Unconventional Rendering Solution: Unity

Former Pixar artist Neth Nom explains why he used the game engine Unity to render his new short film.

By Ian Failes | 6 years ago

Unity Has Released Rigged Characters and Environment Art Assets from ‘Adam’

Assets, effects, and environments from the real-time rendered “Adam” demo short from Unity can now be downloaded for personal use.

By Ian Failes | 6 years ago

SIGGRAPH 2016: An Animation and VFX Preview

SIGGRAPH can be overwhelming, so here’s an animation and VFX-focused look at what not to miss in Anaheim.

By Ian Failes | 7 years ago

Oculus TD Max Planck: “We Want to Inspire the Virtual Reality ‘Citizen Kane'”

Challenges and lessons learned from interactive animation storytelling.

By Scott Thill | 8 years ago

Unreal Encourages Filmmakers To Use Its Game Engine

Unreal’s game development toolset is now free for filmmakers and artists.

By Darryn King | 8 years ago

Activision Shows Off Impressive Real-Time Rendering for Animated Characters

Video gameplay is about to get a lot more realistic. Game producer Activision unveiled this new demo yesterday at the Game Developers …

By Amid Amidi | 10 years ago

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