‘Jumanji: Welcome to the Jungle’ features plenty of cg jungle animals, as well as a number of other visual effects.
Practical effects, digital make-up, and dry-for-wet filming helped make Guillermo del Toro’s ‘The Shape of Water’ possible.
The director of ‘Ferdinand’ sits down for a chat about Blue Sky Studios’ latest film, and talks about how they combined classic and contemporary influences to bring the story to the screen.
Sprite’s new holiday campaign turned LeBron James and D.R.A.M. into cg characters.
Neill Blomkamp’s Oats Studios made a new short using Unity game engine.
‘Geri’s Game’ director Jan Pinkava sits down with Cartoon Brew for an in-depth interview on the Pixar short’s 20th anniversary.
An explanation of light field rendering and how it can help animators with immersive vr filmmaking.
Who’s going to be nominated for a vfx Oscar? And who might slip in through the back door? We do a comprehensive breakdown of the category.
Animators overcame big challenges to transform Taika Waititi into a 7-foot 6-inch rock creature.
Watch the premiere of the 360-short “Plant Room,” which examines the heavy influence of technology on our lives.
Visual effects legend Phil Tippett looks back at two decades since “Starship Troopers,” and shares recently unearthed location scout and on-set video from the film.
Faceware’s markerless motion capture tech is now available for character and avatar animation software iClone 7.
A new software, Akeytsu, aims to make rigging and animation easier and faster for cg animators.
Experienced render farm provider Summus says its cloud-based virtual production studio called Simple Animation will benefit everyone from freelancers to large studios.
Peter Monga shares the lessons he’s learned creating “Morgan Lives in a Rocket House” on his own with the Unreal game engine.
The Italian digital arts conference this month features several leading women in the cg, vfx, and animation industries.
The studio looked to real world reference for water, sand, fire, and smoke in their latest Lego movie.
“Zafari'”director David Dozoretz on how his animated tv series is using real-time rendering – and the new possibilities that tv creators have with real-time rendered CG series.
For a filmmaker, working in vr is like chopping off someone’s legs and telling them to run, says “Son of Jaguar” director Jorge Gutierrez.
More than 15 years ago, Disney tried to make “Gemini Man,” a film in which a real actor interacted with his younger CG self. This is the story of the studio’s ambitious attempt to make a convincing CG human.