You Can Soon Start Producing Weta-Quality VFX From Home
Unity's acquisition of Weta Digital could be a game-changing moment in the vfx industry.
Unity's acquisition of Weta Digital could be a game-changing moment in the vfx industry.
Here are films from Austria, Estonia, Taiwan, Russia, and Indonesia …
Jorge Gutiérrez and Sandra Equihua talk us through their influences, from Mesoamerican sculptures to sword-and-sorcery characters to Miss Universe costumes.
In the new short film "The Windshield Wiper," Albert Mielgo attempts to uncover what it is about this thing called love that so enraptures humanity.
Dan Ojari and Mikey Please explain how they made their seasonal short at the storied stop-motion studio.
Music video for Mac Miller's "Colors and Shapes."
For many graduates, this strange experience sharpened their ideas about what they want in their careers. They tell us why.
Good news for vr animators: the newly rebranded "Quill by Smoothstep" will still be free.
Animation educators at the Toon Boom-accredited online school discuss their teaching philosophies.
Matt Stone discusses how they managed to secure one of the most lucrative creator-side deals in animation history and what they're doing with the money.
The show premieres on Disney+ on Wednesday. Here's what the critics are saying.
FuzzyPixel producer Jen Dahlman explains how the cloud can help streamline animation production.
Netflix and Disney dominated. Again.
The R-rated Netflix comedy is directed by "Archer" veteran Matt Thompson.
Jérémie Périn's debut feature is that rare thing in animation: a sci-fi detective story.
Young worked at Disney from 1977 to 2002, animating on all the well-known features of that golden age.
A look at five notable shorts, from up-and-coming filmmakers and established pros alike, that will screen next week at the famed animation festival.
Welcome to Series Craft, a new series in which we explore a particular creative facet of a show's production in-depth and discuss the creative choices that lead to the finished result onscreen.
The developers behind the new tool explain why they created it, how it is used, and what lies ahead for real-time 2d animation.
Olivares, who also served as character designer on Sony's new film, tells us how it came together visually.