How They Did It: Matt Williames On Developing And Animating A Character In ‘Klaus’
Matt Williames talks us through the special appeal and unprecedented challenges of working on Sergio Pablos's "Klaus."
Matt Williames talks us through the special appeal and unprecedented challenges of working on Sergio Pablos's "Klaus."
In a bizarre interview, Pixar's president claims that the studio's current directors will not be "people of their time" in 10 years.
There is fresh uncertainty over how Disney will handle Fox Animation's feature projects.
An exclusive look at upcoming short films from the French production house Miyu.
"It’s really in vogue to evoke old things to roll your eyes at them and sneer at them, and we really don’t want to do that."
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Antín harnessed pre-Columbian iconography as the basis for the film’s character and production design.
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Enjoy this rare behind-the-scenes look at Disney Animation in the 1990s.
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"Uglydolls" is the fourth animated film to crash and burn at the box office in 2019, and we're only in May.
While traditional study can be effective for some, an online animation/vfx/game design school offers students the freedom and flexibility to study in a way that works for them.
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"Some people told us to never pitch directly to the network; other people told us that we should never pitch without artwork. So we pitched it directly to Teletoon without artwork."
Hundreds of classic animated films have been made in one of the most unlikely animation studios. Paul Driessen, Torill Kove, Jacques Drouin, Janet Perlman, and others share memories of the awkward but beloved NFB building.