Eric Brevig Joins Method To Spearhead Virtual Production And Real-Time VFX Workflows
Brevig will join Method Studios as senior vfx supervisor and creative director.
Brevig will join Method Studios as senior vfx supervisor and creative director.
A hybrid digital and traditional process was used to create this music video for Mitski's "A Pearl."
What's ahead in vfx for 2019: a look at the upcoming superhero films, sequels, and live-action adaptations of animated classics and video games.
Rooster Teeth expands the slate of animation projects for its streaming service, and Netflix teams up with some key creative members of "Avatar: The Last Airbender."
Disney has now been sued three different times by people claiming that "Inside Out" is based on their idea. The latest people to sue are a children's book author and a live-action filmmaker.
Cartoon Network's new "DIY" miniseries is a quirky and inspiring experiment, both conceptually and production-wise.
The prestigious SIGGRAPH computer graphics conference will include several animation-related technical papers.
Behind the scenes of FuseFX's Very Large Man digital human created for the Amazon series "The Tick."
An explanation of light field rendering and how it can help animators with immersive vr filmmaking.
Details on the studio's new program for original shorts.
The School of Visual Arts MFA Computer Arts Department is dedicated to producing digital artists of the highest caliber, and that caliber keeps reaching higher.
An abstracted animated documentary based on the filmmaker's personal struggle with depression and suicidal thoughts.
The images that Jay-Z uses in his new music video will be familiar to anyone who knows American animation history.
How do you create an animated short from concept through completion? The process has rarely been as extensively documented as in this making-of piece by filmmaker Sean Buckelew.
How deliberate errors, unusual animation inputs, and ‘ugly’ simulations resulted in a one-of-a-kind animated short.
Coming soon to a screen near you: animation from Ghana.
Franck Dion talks about the making of his poetic film "The Head Vanishes."
A deep dive with researcher Paul Debevec, who has been pivotal in some of the biggest innovations in vfx, including photoreal digital characters.
Space Jam is 20 years old! Our 3-part oral history begins with the troubled start to production, character designs, and how the basketball scenes were shot.
Technologies have changed over time, but one thing remains the same about SVA's MFA Computer Art program: its unique multidisciplinary approach to digital art making.