New Study Claims U.K.’s Animation Sector Has Achieved Gender Parity, While VFX Gender Pay Gap Is Wide
New research looks at gender, ethnicity, inclusivity, and pay in the U.K.'s animation, vfx, and post-production sectors.
New research looks at gender, ethnicity, inclusivity, and pay in the U.K.'s animation, vfx, and post-production sectors.
The 2019 edition will focus on the theme of "stop motion in the digital age."
It took just one week for "Nezha" to become the most successful animated film ever at the Chinese box office.
We take an in-depth look at the animation strategy at each of the major U.S. streaming services.
The deal encompasses all seven of Plympton's feature films as well as over 50 of his shorts.
"Orbital Era" is Otomo's third full-length animated feature. It will follow young astronauts as they struggle to get by in a space colony.
Over 170 people have been invited to join the Academy's animation and vfx branches.
Among the offerings is the world premiere of Disney's second vr project, "A Kite's Tail."
What do audiences want to see more — an almost-20-year-old hand-drawn animated feature or a brand-new cg animated feature?
Dean is a story artist on the "Lego" animated features.
Indie Sales has boarded Rémi Chayé's next hand-drawn feature film.
Launched last fall, the L.A. organization has grown to nearly 500 members.
A cult icon in the world of American independent animation, Bruce Bickford crafted beautiful and terrifying worlds of stop motion animation.
Disney could not find a magic feather for its latest glitzy tentpole remake.
Having been at the helm of all three "How to Train Your Dragon" films, DeBlois has witnessed major changes in editorial processes, effects, and rendering.
Georgia Cano, one of the three lead plaintiffs in the animation wage-fixing lawsuit, speaks out for the first time.
The new "Dragon Ball" film had a record-breaking single-day gross in the U.S.
PAY ATTENTION TO THESE FILMS!
The director of "Tito and the Birds" speaks with Cartoon Brew about his film about the “disease of fear,” a condition that turns people into zombie-like creatures.
Why Imageworks had to 'break' their animation and VFX pipeline to make "Spider-Man: Into The Spider-Verse."