French Studio TeamTO Built New Animation Software For Its Hyper-real Slapstick Series ‘Mighty Mike’
We preview "Mighty Mike," a one-of-a-kind animated series coming soon to Cartoon Network France.
We preview "Mighty Mike," a one-of-a-kind animated series coming soon to Cartoon Network France.
The latest Google Spotlight is as much experiment as short, pushing the limits of interaction between the viewer and character.
A desire to make the alien creatures scarier led to the last minute redesign for ILM.
Here's what it took to animate the giant Jaeger robots in "Pacific Rim Uprising."
Two 2017 graduates of School of Visual Arts’ MFA Computer Arts department recently sat down with a current student, Devan Worth [Graduate …
Pixar's oldest employee, Luckey played a key role in the early years of the studio's feature films.
Many animated features are made as co-productions nowadays. But how do studios actually collaborate on a film? We spoke with Toronto-based Guru to learn how they worked with Ireland's Cartoon Saloon on "The Breadwinner."
We look at how vfx studio Luma Pictures helped deliver that high-octane car chase scene for Ryan Coogler’s blockbuster superhero film.
A busy February weekend in both the U.S. and China resulted in both hits and misses.
We sent a reporter to the Sundance and Slamdance film festivals to check out animated films - and what we found surprised us.
'The Emoji Movie' and 'Captain Underpants' have made history in Saudi Arabia.
In order to produce "Negative Space," a gorgeous stop-motion short that illustrates a father and son’s shared ritual of perfectly packing a suitcase, the directors were forced, rather appropriately, to get quite good at the art of packing themselves.
How the directors of 'Revolting Rhymes' adapted Roald Dahl's classic collection of poems, and scored an Oscar short-listing.
To make the film he truly wanted to make, industry artist Robin Joseph had to go indie. Now, his film "Fox and the Whale" is shortlisted for an Academy Award.
Practical effects, digital make-up, and dry-for-wet filming helped make Guillermo del Toro's 'The Shape of Water' possible.
The director of 'Ferdinand' sits down for a chat about Blue Sky Studios' latest film, and talks about how they combined classic and contemporary influences to bring the story to the screen.
Learn how Poland's stop motion animation masters are making a big impact around the globe.
Neill Blomkamp’s Oats Studios made a new short using Unity game engine.
In tonight's CB Fest short film premiere, an experimental piece about the passage of time on a massive scale.
An explanation of light field rendering and how it can help animators with immersive vr filmmaking.