‘Thor: Ragnarok’: Making Marvel’s Funniest Character So Far
Animators overcame big challenges to transform Taika Waititi into a 7-foot 6-inch rock creature.
Animators overcame big challenges to transform Taika Waititi into a 7-foot 6-inch rock creature.
Visual effects legend Phil Tippett looks back at two decades since "Starship Troopers," and shares recently unearthed location scout and on-set video from the film.
A big hit in Japan, "A Silent Voice" has made its to American theaters. We spoke with the director about her one-of-a-kind film.
Over 150 animation projects will be presented next week at 3D Wire.
More than 15 years ago, Disney tried to make "Gemini Man," a film in which a real actor interacted with his younger CG self. This is the story of the studio's ambitious attempt to make a convincing CG human.
Discover the art of Erik Svetoft, Cartoon Brew's Artist of the Day.
"The Emoji Movie" did something right.
Why is Hollywood obsessed with making animated films based on intellectual property that doesn't have any stories, characters, or mythologies?
Titmouse brought its A game for the new Amazon fantasy-adventure series "Niko and the Sword of Light."
A peek into the future of animation.
Cartoon Saloon returns to theaters this fall with a very different type of animated feature: "The Breadwinner." We go in-depth on the new production with director Nora Twomey.
A new tool automates the tedious task of secondary animation, like cloth and hair.
"Captain Underpants" marks a couple of historic firsts for Dreamworks Animation, and for L.A. feature artists, they could be worrisome firsts.
Behind the scenes of Ridley Scott's newest "Alien" film, with before and after image breakdowns.
How deliberate errors, unusual animation inputs, and ‘ugly’ simulations resulted in a one-of-a-kind animated short.
This year's GLAS had all of the essential ingredients that make a great festival.
Bandai Namco teased their upcoming anime vampire RPG Code Vein with a mysterious hand-drawn teaser. We speak to director Lizzi Akana about how the idea happened.
Now we know why Comcast-NBCUniversal bought Dreamworks Animation: a new children's network. Here's what you need to know about Universal Kids.
By the end of production, even the vfx artists and filmmakers had difficulty telling the real cars apart from the digital ones.
David OReilly conquered the world of indie cg animation in less than a decade. Now he aims to repeat that success in games with his stunning new work Everything, out today on Steam.