The Oral History of ‘Space Jam’: Part 2 – The Perils of New Tech
In Part 2 of our 20th anniversary oral history of Space Jam, the crew discuss tackling new techniques for 2D animation, and gearing up for the vfx.
In Part 2 of our 20th anniversary oral history of Space Jam, the crew discuss tackling new techniques for 2D animation, and gearing up for the vfx.
Space Jam is 20 years old! Our 3-part oral history begins with the troubled start to production, character designs, and how the basketball scenes were shot.
We look back at the making of Michael Jackson's "Black or White" music video on its 25th anniversary.
Mark Dippé and Steve ‘Spaz’ Williams, who created groundbreaking vfx work on "Jurassic Park," "T2," and "The Abyss," talk about what's different about the vfx industry today.
This is the other troll-themed project that Dreamworks will release this year.
Now that Cartoon Network has announced the end of "Adventure Time," the show's artists reflect on the impact it had on their lives and careers.
We go behind-the-scenes to learn how Laika animated one of the biggest stop motion puppets ever constructed.
Over 70 guests from 13 countries will attend Pixelatl next month in Mexico.
Brad Bird, virtual reality, storyboarding, and true animation legends are part of our must-see Comic-Con events.
In "Atomic Puppet," a superhero is transformed into a powerless puppet who is only effective when placed on the hands of his biggest fan.
The new "Powerpuff Girls" revival gets its first Emmy nod, and so does the last episode of "Phineas and Ferb."
Early digital effects were mixed in with breakfast cereal and matzo crackers to create one of the iconic sequences in contemporary cinema.
The Academy is touting the diversity of its new member invites, but how diverse are they really in the animation and vfx branches?
We've got the 2016 trailer premiere for Mexico's big animation event, Pixelatl.
Nearly 60 musicians were enlisted to create the recent "Steampunks" musical episode of Nick's "Harvey Beaks."
Phil Tippett is using augmented reality to bring his classic creatures to life in the new game Hologrid: Monster Battle.
Animation continues its unstoppable streak at the box office.
"Shrek" producer John Williams is producing the film through his new company 3QU Media.
As much a surrealist art piece as a game promo, the trailer for Warhammer 40,000: Dawn of War III is a unique accomplishment. Cartoon Brew takes a look at how it was made.
"Dragonheart," released twenty years ago this week, was a live-action film that had one of the first digital characters you could believe in. We talk to the ILM artists who created it.