Praxinos Is Forging New Opportunities To Create Graphic Art In Unreal Engine
The developers behind the new tool explain why they created it, how it is used, and what lies ahead for real-time 2d animation.
The developers behind the new tool explain why they created it, how it is used, and what lies ahead for real-time 2d animation.
The film squanders an interesting set-up by diverting into frenetic action and comedy.
Welcome to Peak Indie.
As had been expected, "Soul" and "Wolfwalkers" traded awards back and forth for much of the evening.
Léonard Cohen directs this feature about French-Iraqi journalist Feurat Alani’s relationship with Iraq.
The iconic Japanese character is making its first bigscreen outing.
Branded as formulaic, "Raya and the Last Dragon" is still being praised for its world-building, performances, and emotional depths. Here's what some critics had to say.
On Twitter, filmmaker Jorge Gutierrez asked why artists should ever return to studios. Here's what others replied…
Experienced animator Amedeo Beretta explains why good 3d animation is about so much more than software.
"Tout était nouveau pour moi, dans ce film," dit Laudenbach.
Director Borja Peña Gorostegui and the animation team at Psyop describe their creative process for making the short "Lost & Crowned."
The delayed feature is skipping a theatrical roll-out in favor of Netflix.
The streaming platform has announced five features, two specials, and one limited series for the next 12 months.
The filmmakers behind Netflix's holiday special "Alien Xmas" discuss the uses of the pre-eminent stop-motion software.
Pixar and Walt Disney Animation Studios are moving into series production, "Star Wars" and Marvel get spin-offs, and African creators come onboard…
"Tiktok is the perfect platform for experimentation. We’ve learned in two months what would have taken years in any other medium," say the creators of "Noodle and Bun."
This set-up is reshuffling the entire production pipeline.
Welcome to the year of five Disney features, Ghibli's comeback, and many, many sequels.
We speak to four studios about what it takes — and what it costs — to make cg visuals for theme park rides.
Matt Maloney, associate chair of Savannah College of Art and Design’s animation department, describes how the pandemic could change the industry for the better.