Microsoft is edging into Apple and Wacom’s territory with its all-in-one touchscreen desktop Surface Studio.
An inspiring DIY project for anyone who creates digital art on a tablet.
Mark Dippé and Steve ‘Spaz’ Williams, who created groundbreaking vfx work on “Jurassic Park,” “T2,” and “The Abyss,” talk about what’s different about the vfx industry today.
Can hundreds, or even thousands, of people experience vr simultaneously? A new start-up by former Dreamworks Animation vets thinks they can make it happen.
Find out how Double Negative created a battle sequence between skeletons and invisible creatures in Tim Burton’s latest film.
Animal Logic explains how they created expressive, cartoony animation for their short without squash and stretch and other animation principles.
The scene-stealing transforming-wolves in “Storks” were both a creative and technical animation challenge.
What if you could sketch a pattern or design on a piece of paper and have all the hand-drawn intricacies of your work instantly preserved in the texture of a 3D model? It may soon be possible.
Corel has added significant improvements to the 2017 edition of its digital paint software Painter.
SIGGRAPH can be overwhelming, so here’s an animation and VFX-focused look at what not to miss in Anaheim.