A peek into the latest tests from a hotly anticipated hand-drawn animated feature.
A deep dive with researcher Paul Debevec, who has been pivotal in some of the biggest innovations in vfx, including photoreal digital characters.
The hi-tech startup founded by top Dreamworks Animation employees is seeking filmmakers and animators to beta test its online platform.
Virtual animation studio platform Artella reveals details about its recent shot, ‘Duel,’ debuting exclusively on Cartoon Brew.
Assets, effects, and environments from the real-time rendered “Adam” demo short from Unity can now be downloaded for personal use.
Oculus has announced that its vr drawing tool Quill will be made available in beta next month.
Ex-Pixar artist Chris Perry discusses his fast rigging and flexible rigging pipeline that he hopes to use on a CG TV series.
New videos explore the water and volcano effects simulations in ‘Moana’.
Jim Hillin, the cg supervisor of “Beauty and the Beast,” reveals the creation of an iconic moment in Disney animation history.
ILM explains how they created the vfx for the New York Mirror Dimension sequence in “Doctor Strange.”