Award-Winning 2D Animation Tips From The 2024 Cartoon Animator Contest
Learn nine pro techniques from 2024 Cartoon Animator contest winners to boost your 2D animation skills with creative rigs and smart motion tools.
Learn nine pro techniques from 2024 Cartoon Animator contest winners to boost your 2D animation skills with creative rigs and smart motion tools.
A Thai animator explains how he created an online animation series using Cartoon Animator 5.
Cartoonist and animator Garry Pye shares quick and easy steps CTA users can take to up their 2d animation game.
Bristol-based animator Christopher Meyer-White explains why he used Cartoon Animator 5 for his show 'Polly and Parrot.'
Nathan Smith from Studio Ghibletz explains how his team used CA5 to improve their workflow on 'Anomaly Karen.'
Watch the winners across four categories: Business, Comic, Education, and Youtuber.
In the 1960s, he directed a series of infamous Tom & Jerry shorts while living in Eastern Europe.
Explore the groundbreaking experiments and innovations in computer animation that paved the way for Pixar’s 'Toy Story,' released 30 years ago this weekend.
Director Kenji Iwaisawa talks about his new film '100 Meters,' touching up his cult hit 'On-Gaku: Our Sound,' and what he's working on next.
Cinesite takes on its first full animation and VFX feature with 'Smurfs,' now streaming on Paramount+, blending Peyo’s style with hybrid magic.
The Montreal-based animation studio, known for projects like 'The Day The Earth Blew Up: A Looney Tunes Movie' and 'The Bob's Burgers Movie,' is dipping its toes into AI-assisted production.
An exploration of one of the greatest cartoon teams in animation history.
Based on the director's memories of her childhood in Iran, 'And Granny Would Dance' is a beautifully woven tale of love, grief and resilience across generations, infused with music, dance, and empowering characters.
Indian animator Prosenjit Biswas walks us through his process of using Cartoon Animator 5 to create his animation projects.
To celebrate the release of 'The Garfield Movie,' we’re taking a look at the long history of animated adaptations of newspaper comic strips.
Hulsing discusses how he got the gig, working without a character designer, and why 30 naked people sang to him on his 50th birthday.
We review two unique titles from this year's Annecy Contrechamp competition.
What’s the big deal with real-time rendering? Sure, you can shorten production time by cutting out long waits for rendering, but there’s a whole lot more to it than that.
Watching the series "was the first time that it really became clear to me what a director does," says Chung.
Matt Watts talks about an important and often overlooked part of the 2D animation process: character rigging.