How They Did It: Creating A 1920s Rubber-Hose Animation Style For ‘Waldo’s Dream’
Colombian animation studio Venturia shares tricks and techniques they used to create a vintage-style animation piece.
Colombian animation studio Venturia shares tricks and techniques they used to create a vintage-style animation piece.
The show is aiming for an animation style “inspired by the classic Fleischer cartoons from the 1930s.”
‘Mushka’ was little more than an idea when a lunch reunion with Richard Sherman inspired Deja to bring that concept to life.
The first edition will be held in Utrecht and Amsterdam, November 9–17.
We speak to the filmmakers of three short animated documentaries from the current festival circuit and learn how they came to be made.
The first edition of “Animation Next” will tour U.S. theaters this fall.
A new initiative from South Africa’s Triggerfish aims to help young animators learn about the animation industry.
“Orbital Era” is Otomo’s third full-length animated feature. It will follow young astronauts as they struggle to get by in a space colony.
North America’s largest animation festival will screen 54 shorts and six features in competition.
“Weird Al’ Yankovic: “Goodbye to one of the all-time greatest American institutions.”
Stephanie Betts and Todd Brian will oversee the creation of original animated series for the Canadian content titan.
“Revue du Film d’Animation” will only be published in French — to begin with, at least.
The exhibition takes a comprehensive look at one of the most remarkable careers in Japanese animation. It runs until October 6.
Over 250 National Film Board of Canada directors have revolted against the organization, claiming it spends less than 20% of its budget on production.
A young boy forms a special bond with a giraffe.
Kumail Nanjiani lends his voice — and personality — to the completely cg alien.
The film’s new release date is Christmas 2019.
Over 170 people have been invited to join the Academy’s animation and vfx branches.
Among the offerings is the world premiere of Disney’s second vr project, “A Kite’s Tail.”
“If you have an idea for a short that involves story, for God’s sake don’t do it in vr.”
The last letter of the alphabet struggles to find his way in a world that constantly reminds him of his place at the end.