Awesome Animated 3D Illusion on iPhone
David O’Reilly has built a very cool animated walk cycle that takes advantage of the iPhone’s motion sensitivity. O’Reilly …
David O’Reilly has built a very cool animated walk cycle that takes advantage of the iPhone’s motion sensitivity. O’Reilly …
Just because a drawn-character is translated into 3D, doesn’t mean it needs to look unappealing, ugly and clumsy. These vintage …
The new blog Market Saw keeps readers updated about the latest 3D craze sweeping the feature animation biz (and movie industry as a …
Congratulations to our friends Joost van der Bosch and Erik Verkerk of Ka-Ching Cartoons, who just finished a new 3D cartoon short which …
Here’s a couple short must-see CG demos by animator Bernhard Haux. In the first video, Haux incorporates a dynamic wave principle into …
In case you haven’t noticed, CG animated penquins are apparently hot (at least among the Hollywood movers and shakers). Just take a look …
I’m up in NorCal researching Fifties animation design for my forthcoming Chronicle book, but I’m running across interesting non-’50s …
Animator Quique Rivera built Acho Studio from scratch in Puerto Rico. Then Bad Bunny’s projects thrust the studio into the spotlight.
Projects from Anca Damian, Studio 4°C collaborators, and Oscar nominee Nina Gantz stood out among the feature pitches at this year’s Cartoon Movie.
Director Kleber Mendonça Filho and Dutch studio Holy Motion explain how an infamous Brazilian urban legend became one of the film’s strangest sequences.
The company expands its European network, adding 100+ jobs in the Canary Islands as Tenerife cements its status as a global animation hub.
By exercising restraint and emphasizing atmosphere and visual storytelling, the short introduces a grounded war chapter in an expanding sci-fi mythology.
Dillihay explains how broadcast grammar, shot selection, and pacing helped Sony’s animated feature capture the stakes of elite-level play and find its audience.
On March 1, Tubi will begin adding 100 Warner Bros. animation titles, including all-time classics and some of the studio's weirdest endeavors.
Terrace discusses Glitch’s full greenlight, her ambition to build a 2D indie pipeline, and what’s ahead for her sci-fi epic.
Isamu Imakake’s spirit-world fantasy secures U.S. distribution following its Japanese theatrical run, arriving on digital platforms March 3.
A deeply personal poem on self-acceptance becomes a five-year effort to craft a stop-motion short centered on Black queer love.
After two years in development, Sony has pulled the plug on the culturally rooted animated feature, calling it “not commercial enough.”
Cartoon Brew’s co-founder will deliver a personal keynote at the world's second-oldest festival, reflecting on authorship and American animation history.
How How a garage studio stop-motion experiment evolved into Italy’s first original adult animated series, built without a plan, pipeline, or precedent.