Minions Maker Illumination Is Working On A Mario Bros. Feature
Who needs Minions, when you've got Mario!
Who needs Minions, when you've got Mario!
Fans may love their toys, but Wall Street wasn't impressed.
A new animation festival taking place all weekend in Los Angeles will present the innovative animated features being produced around the world.
The success of Cuphead is the harbinger of a new era for independent animation creators.
The former chief creative officer of Dreamworks Animation will help start up Skydance's new animation division.
ANNY Best of Fest, a two-day event of screenings, panel discussions, vr demos, a fine art installation, and other events, will take place in Manhattan next week.
This book helps creators and filmmakers to know which questions to ask, and to recognize when the answers they get sound a little less than trustworthy. In the entertainment business, that can come in handy.
Key figures from Spanish animation art and industry will converge in Segovia next month at 3D Wire.
Anibar is an animation festival, but it's also much, much more.
A run-down of the Real-Time Live SIGGRAPH projects, including a focus on an interactive 3d watercolor stylization tool.
3D Wire is a one-of-a-kind opportunity for creators and producers to present their projects to a wide array of European animation industry players.
Google is celebrating animation pioneer Oskar Fischinger, whose work paved the way for music videos and motion graphics.
Špela Čadež's "Nighthawk" wins the Grand Prix for short film.
Ricky Gervais is voicing a cat in Bron Animation's upcoming cg feature based on the book by Lois Lowry.
How do you create an animated short from concept through completion? The process has rarely been as extensively documented as in this making-of piece by filmmaker Sean Buckelew.
Limitless, made up of Pixar and Bungie alumni, is aiming for high-end - and interactive - characters in vr.
Maker creators will now make branded content for Disney properties.
David OReilly conquered the world of indie cg animation in less than a decade. Now he aims to repeat that success in games with his stunning new work Everything, out today on Steam.
The deadline to submit a project is next Monday, April 24.
Experts in vr animation weigh in on what they’ve learned from working in the medium so far.