Director Kevin Bao Fired By Animation Studio After Accused Of Plagiarism In Sony Playstation Spot
"Good artists copy; great artists steal" is not the best motto if you work in the animation industry.
"Good artists copy; great artists steal" is not the best motto if you work in the animation industry.
See the complete list of 2019 Annie Award nominations.
The artists behind the sequel have described their creative process in a range of interviews. We've compiled their most intriguing comments.
"Klaus" brings hand-drawn animation back — but it also pushes it forward. The film's artists tell Cartoon Brew how they created the film's unique look.
An exclusive look at upcoming short films from the French production house Miyu.
Add "The Addams Family" to a long year of animated Hollywood clunkers.
In her autobiographical film, Regina Pessoa expands her repertoire, introducing object animation and wall drawings alongside hand-drawn animation.
Howard Vause documents his journey from media arts to animation director, and how he used Cartoon Animator to create his first professional animated short.
Students from the School of Visual Arts talk about the lessons they learned from their summer internships in the animation industry.
"Ne Zha" is the only foreign animated movie that has ever opened in North America with over $500 million already in the bank.
Learn about how the School of Visual Arts in New York City is growing its presence at major animation/vfx events like Annecy and Siggraph.
Colombian animation studio Venturia shares tricks and techniques they used to create a vintage-style animation piece.
A new initiative from South Africa's Triggerfish aims to help young animators learn about the animation industry.
Antín harnessed pre-Columbian iconography as the basis for the film’s character and production design.
Despite a bumpy production history, Pixar has delivered a crowd-pleaser with the fourth installment of "Toy Story."
From the vfx supervisor of Disney's upcoming "The Lion King" to the director of "Klaus," this year's VIEW Conference will offer presentations from a wide range of industry all-stars.
There's more animation jobs in Ottawa than there are qualified workers.
The conference takes place October 21-25 in Torino, Italy and brings together professionals working in interactive and immersive storytelling, computer graphics, animation, vfx, video games, vr, ar, and mixed reality projects.
The first feature from STX Entertainment isn't getting much love from the critics, but will it do better with audiences?
An overview of your rights as a studio employee in the United States.