(Almost) All The Animation Heading To Cannes 2026
A Pixar alum's 2D debut, an opera adaptation, a Blender simulation comedy, and a queer virus satire. The animation heading to the Croisette next week.
A Pixar alum's 2D debut, an opera adaptation, a Blender simulation comedy, and a queer virus satire. The animation heading to the Croisette next week.
'He's cheating. You can't just draw your cartoon,' Harmon playfully accused Tartakovsky during a lighthearted talk on process and canon.
Fumi Games co-founder Mateusz Michalak and art director Michal Rostek on Fleischer-era research, freeze guns, and a viral TikTok demo.
Jarrod Prince made his 11-minute pilot mostly alone over five years on a shoestring budget. A year in, he's plotting his next steps.
Fresh off an Annecy main competition selection, Alberto Vázquez's Goya-winning surreal satire arrives in U.S. theaters next month.
With animation from Princess Pictures and Bento Box, the suburban comedy turns on a 13-year-old navigating split custody.
A clip-show experiment and a cryptid competition series highlight the platform’s strategy of building around online fandoms.
Daniel Chong’s debut feature passes 'Sinners' at the global box office, reinforcing animation’s strength as a driver of original theatrical hits.
The festival’s latest selections highlight a globally diverse slate of auteur-driven features, rising voices, and audience-friendly titles.
From studio previews to auteur tributes, this year’s slate highlights animation’s evolving landscape across commercial momentum and creative ambition.
The painterly pilot merges hybrid tools, fine art influences, and real-time audience input, revealing a tailor-made approach for a digital-native production.
The landmark series has pushed the boundaries of what’s possible for independently produced, digital-native animation in the streaming era.
A behind-the-scenes look at how Eyebolls integrated 2D characters into live-action footage using careful staging and a nuanced compositing pipeline.
Four-episodes now on YouTube explore free speech, censorship, and government basics through colorful puppets and public-TV-style storytelling.
French artist Nicolas Pegon and producers Wizz and FOST unveil a stylized feature blending underground comics, punk music, and a surreal small-town mystery.
Developed at The Line, the game features a looping animation concept that becomes interactive, using death as a power-up across mechanics, levels, and story.
Ahead of its premiere, director Alejandra Pérez González discusses reshaping the film and how Fotosíntesis built its expressive 2D world.
Production designer Aurélien Prédal explains the visual strategy, shifting styles, and aesthetic challenges behind the global series adaptation.
Director Toni Mortero and producer Álvaro García discuss adapting the comic, developing its 2D-inspired look, and plans for a feature film.
New footage, casting, and story details were shared, with Pixar’s sequel leading Disney’s animation push and a new original's first look.